Thread:Gtctrinity/@comment-28542427-20190529143111/@comment-28542427-20190529210018

Hey,

Thank you for understanding. I actually think the current structure (3 individual pages + 1 grouped) is the "perfect" (well, there's never perfect? ; ) solution, however I do strongly agree with you that all of those pages need to be optimized in many ways (both removing and adding information and rephrasing - or even writing some parts from scratch) - so essentially what you do, mostly. You're doing a great job with those huge edits, while I'm currently a bit stuck on small tedious editing part and have to slowly gather strength for some serious writing, so I'm really grateful you're doing it, but as always, I'll try to help before/after (I do realize we may bump into some dispute points, but hope we can sort it out).

I'm not sure if to put it that the info is too broad... - rather those individual pages are way too important in any case to be removed (and btw, I do understand your pov about making it just 1 page, even if just a little bit..), but what would be a compromise perhaps (or at least something that we agree on, I guess) would be helping those pages (all 4 of them), as they need it. I realize that means some repeating information, but I think the end effect will be (much) better than it is now : ) Let's focus on all of them, I'm sure it won't hurt to cooperate. That is, if you're up for it.

As for those characters or corporations (actually, there are more pages like this, a category: 'Mentioned only' is a good place to find most of them, as it even has some almost one-liner (or so) articles..), I actually am stuck on them a fair bit, as in I can't sort it out in my head what to do with them. It's difficult to add new information as it doesn't really exist.. they were designed to be short paragraphs, adding the tidbits to the story, either in the manual or I.C.E. Breaker or other sources - so what's left is imagination, great knowledge of the game, common sense and enough talent to put in on paper (although then we're going into sometimes pure-subjectivess-land).. and ideally, contact with game makers or some outside sources  that cite them. So there's different solutions.. at least three of those. One would be leaving them like they are, naturally after some touchups (compressing is possible, but probably would not be the greatest idea ; ). And that's not a bad option in itself - especially because they are also mentioned in some pages, like System Shock Timeline or System Shock 2 Short Story. The second option would be gathering them in a summary page, leaving the original pages (naturally optimizing the info). That also sounds quite good, however some consideration would be needed about it, even if it's creating. And the third, somewhat brutal, would be doing the second, but getting rid of the original pages. I'm actually very cautious when it comes to removing anything, and would do so without blinking ONLY if I had a perfect reason to do it (so far, only one page got scratched, the "lost" mail from S.H.O.D.A.N. that we couldn't find/fit.. turned out to be a second (interruption) part of the Cyberspace mail from Liz Taggert (Cyberspace), Katrina and I just couldn't place the text and the audio together, I've practically speculated that this is an unused mail, heh). So... While some of those pages could be even one- or two-liners, they still add to the story depth and taste.. and are not created in a spree or anything like that, so technically are fine (need help language-wise in quite a few cases). I'd like to eventually gather my thoughts, ask Katrina and you what do you both think, perhaps ask some other people. So perhaps not now (a bit tired), but in some near future, I guess? But generally, I tend to drift towards the direction of building the Wiki, and not regressing from what we have. Just to make sure we're on the same page with doing the edits (be it additions, cuts or changes) with a good touch and wisely. I sure am happy you're doing those (hope you don't mind (at least too much) of me intruding from time to time, but I try to do it sensibly at least : D

Uh.... drat. Sometimes I get carried away when writing... a lil' passionate about System Shocks, especially the first part. Hope it's not too much of my blabber : P

Anyhow, let's stay in touch, shall we?

See ya!