Navy Sailor

The UNN Navy Sailor (or Naval Officer) is one of the three military classes in System Shock 2.

Individual classes do not limit the abilities or weapons a player can use, but rather determine the priorities of their usage. However, as the costs of the upgrades increase along with difficulty settings, players should carefully consider choosing their path on Hard or Impossible difficulties.

Lore
Gone are the days of struggling with sails, oars, or coal and diesel engines. The machines have conquered the elements. The modern navy must, therefore, conquer the machines. Naval trainees usually learn a mix of Technical Skills and train up several Statistics.

Tour of Duty
Upon selecting this class, you are first sent to Coronado Island for a half year long preliminary training, during which you gain +1 Standard Weapons. After that, a shuttle takes you to the Chesapeake Bay Space Station orbiting the Earth to begin your three-year training.

Year One
February 2111 − 13th February 2112

You have one of three options to choose from:

Year Two
13th February 2112 − 11th February 2113

You have one of three options to choose from:

Year Three
11th February 2113 − 9th February 2114

You have one of three options to choose from:

Strategies

 * The Navy Sailor is a good class for beginners. It is aimed at the players who focus slightly more on non-combat approach, as it offers a choice of all Technical Skills (up to 3 out of 5 can be selected).
 * On average, Sailor's trainings are worth a similar amount of Cybernetic Modules as Marine's trainings, however with a much wider spread (the biggest of all classes).
 * Paths 2.3 (+2 Standard Weapons on Year 2) and 3.2/3.3 (+2 Endurance/Agility on Year 3) are worth the most Cyber Modules.
 * Paths 2.2 (+1 Maintenance on Year 2) and 3.1 (+1 Research on Year 3) are worth the least Cyber Modules.
 * Hacking-oriented players should prioritize the Navy Sailor, as it's the only class providing this skill immediately.
 * Naval Officers can learn +2 Cybernetic Affinity (more than any other class) which is very compatible with Hacking.
 * Training Maintenance skill gives the player one Disposable Maintenance Tool.
 * Players focusing on Standard Weapons can choose between the Navy Sailor and the Marine.

Техник