Thread:PLANET23K/@comment-39293181-20190525233352/@comment-28542427-20190525235119

Not bad a start I reckon. Naturally, this is just a scratch on the surface (and probably more fitting under "level design" than "layout" but we've got to start with something), tho all in all it's ok. Can see some things from this to edit already, but as I said.. don't worry about it too much, sometimes I get quite crazy thinking about some things that SEEM simple, but are the opposite of it.. for a good example: keeping the language consistent with the game (and also manual and other official sources as a next step) is sometimes a small hell (I could write and write about it... long story). Am going through 3 of those right now as we speak ; ) And actually, it IS needed, because it creates a good foundation/basis. Somehow tho there are things either missing in the game or contradicting themselves... or the manual or other official sources have a different version... THEN it becomes "interesting" ; / Anyhow, coming back from digressing: I'll look over it more thoroughly later and see what I can do, thanks.