Implant

Implants are metabolic booster packs, which can run for a short period of time from an internal power pack. After their power has been exhausted, they must be replenished at an Energy Recharging Station, with a Portable Battery or by using a Electron Cascade Psi power. The Maintenance skill allows to store more charge in the implants, up to 160%.

Some commonly available implants include:
 * BrawnBoost™: +1 Strength statistic (up to 8).
 * EndurBoost™: +1 Endurance statistic (up to 8).
 * SwiftBoost™: +1 Agility statistic (up to 8).
 * PsiBoost™: +1 Psionic Ability statistic (up to 8).
 * LabAssistant™: +1 Research skill (up to 7).

Black market implants include:
 * ExperTech™: +10% to all Hacking, Repair or Modify attempts.
 * RunFast™: Double movement speed. Not found in the game, but can be summoned.

Implants based on alien technology include:
 * WormBlood: Piles of worms can be consumed for 10 HP.
 * WormHeart: User takes no damage from annelid Toxin and will regenerate 1 HP per 30 seconds.
 * WormMind: 1 of every 4 damage points is subtracted from Psi Points.
 * WormBlend: Full invisibility to pure Annelids. Not found in the game, but can be summoned.