Talk:Crystal Shard

Damage to mechs
The article says the Crystal Shard deals ×0.5 damage to mechanical enemies. From personal testing, it seems to deal full damage to mechs. On one of my characters I have 8 Str, Lethal Weapon, 6 Standard, and 6 Exotic. Against most enemies, the Wrench and the Crystal Shard deal similar amounts of damage (within 20-25% of each other). Against turrets, the Shard seems to deal more than twice the damage of the Wrench (1 hit to kill a turret as opposed to ≈2.2 hits with the Wrench), suggesting that it deals ×1 damage to fully mechanical enemies. Can anyone confirm that? Mitranim

In addition, I'm seeing a consistent ×2 difference in the number of hits required to kill a large mech with the Crystal Shard (6 hits) and the Laser Rapier (3 hits) when both skills are maxed out. The Rapier is supposed to be dealing ×2 to mechs, confirming the ×1 coefficient for the Shard. I'm going to make a correction in the article. Mitranim

On second thought, it seems to be closer to ×0.75 than ×1, considering that with the maxed out skill it should have 75% bonus damage, whereas the Laser Rapier should only have 30%. In any case, it would be nice if someone else tested it and posted their numbers. Mitranim

The Crystal Shard does WeaponBash damage. Entities with the Mechanical Vulnerability MetaProperty take 0.5 WeaponBash damage. 121.99.35.122 02:14, October 9, 2015 (UTC)